Rework Update June 2022


I know the June rework update is about a week late, but life gets in the way sometime. 

I've reworked both the medieval and sci-fi opening levels, complete with remixes of the bosses. The bosses should be more interesting, and more challenging, to fight now! And I'm continuing on with the school opening level.

The original levels in the current demo are all very similar, and I'm seeking to make them each a unique experience with their own story and characters.

There's a lot of systems that I still need to rework. I went through a majority of the major updates I've made in the previous months, though there are a few things I'm holding onto until I'm sure that it is how I want it to be.

I've also secured the domain, https://telecollision.com/ , but for now it really just sits as a redirect to the game pages.

We are coming up on it being a year since I dropped the original demo, and I am still overwhelmed by the positivity that I've seen towards it! I'm really hoping for those following along with me on this journey to give you a new version of the game that just blows you away, so I'm going to continue being hard at work improving and creating new content for it until I have a new demo done.

Thank you for allowing me to share this process with you, I am having a wonderful time. Please enjoy some screenshots of the remixed levels.


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