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Devlog
Balance Update to the TeleCollision Demo
March 18, 2024
by
Zachary Fox
I've fixed a number of bugs and graphical errors that have made themselves known since launch, but I've also re-balanced all the encounters in the final level of the demo! Thank you everyone who's pla...
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Small Demo Update!
March 15, 2024
by
Zachary Fox
Just a quick update to the new TeleCollision demo to fix some minor bugs! Be sure to download the update if you haven't!...
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New Demo Out Now!!!
March 11, 2024
by
Zachary Fox
New TeleCollision demo is out NOW! Featuring new combat mechanics, new level designs, new puzzles, and some new story elements, I am so excited to share this labor of love with everyone!...
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Demo Rework Update
January 31, 2024
by
Zachary Fox
1
While we were hoping to release at the end of January, the demo isn't quite done cooking! Life gets in the way, slows things down, and not only do I have a tiny bit more of content to finish making, I...
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New Demo Trailer and Demo Release Window
December 18, 2023
by
Zachary Fox
We are nearing time for the reworked demo to be done, and I couldn't be more excited to share it with everyone! I'm hoping to release it by the end of January! Before I tell you about some of the new...
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Rework Update March 2023: New Character Creator Features
March 14, 2023
by
Zachary Fox
1
Look, let's be honest, game development takes a long, especially so when you're doing everything by yourself. Though I'm eternally thankful I don't have to score level music, thank you Daniel. To star...
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Rework Update August 2022
September 01, 2022
by
Zachary Fox
1
I didn't post a newsletter last month, because I had gotten really sick and paused development, and didn't really have any updates. But I'm recovered, and I'm hard at work again! I'm currently in the...
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Rework Update June 2022
July 07, 2022
by
Zachary Fox
2
I know the June rework update is about a week late, but life gets in the way sometime. I've reworked both the medieval and sci-fi opening levels, complete with remixes of the bosses. The bosses should...
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Rework Update March 2022
June 01, 2022
by
Zachary Fox
#dev log, #march 2022
So, not everything I'm about to talk about will be final. There's a lot I'm excited to talk about, but sometimes certain features don't work out, or they need to be drastically changed by the time you...
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Rework on the Horizon
April 28, 2022
by
Zachary Fox
#dev log
I've been hard at work on a new version of TeleCollision. The code had to practically be rewritten from the ground up, and there's a lot of level reworks and rewrites being done. I haven't been the be...
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Tutorial Game Over Freeze Fixed
September 16, 2021
by
Zachary Fox
There was a bug that if you died during the tutorial, the game over screen would never come leaving you suspended betwixt life and death, yearning for game over's sweet release. This has been fixed...
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Fatal Error Fix
August 29, 2021
by
Zachary Fox
There was a host of fatal errors I kept getting bug reports for, and they should be fixed now!...
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Another Bug Fix
August 22, 2021
by
Zachary Fox
1
There was a game crashing bug that happened when you chucked an item out of your inventory, it is hopefully fixed now. It's not a bug I'm able to replicate, so I can't be 100% I fixed it unless no mor...
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Fixed Major Softlock Bug
August 20, 2021
by
Zachary Fox
My last fix broke the game really badly, soft locking combat. But it has been fixed!...
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Damien kept breaking the game
August 18, 2021
by
Zachary Fox
Damien kept breaking the game for some people, it wasn't happening consistently or with everyone though. I'm putting out a fix, that might fix it, or it might just how the error message looks...
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small graphic error fixed
July 29, 2021
by
Zachary Fox
Sorry y'all, the last version I uploaded has a small graphic error, there's a trading card that doesn't show up in the pause menu. Please try the new version...
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Fixed a broken boss loop
July 28, 2021
by
Zachary Fox
One of the first bosses of the game became a unbeatable loop if you lost a specific party member. This has been fixed...
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New Version, new music format
July 28, 2021
by
Zachary Fox
1
#update
Music was in a super chunky format, I converted everything to reduce the file size and hopefully help with any lag that sometimes pops up...
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